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	<title>Comments on: Ichigaya Gold &#8211; Gameplay Video</title>
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	<link>http://finella.nemissa.info/2008/12/11/ichigaya-gold-gameplay-video/</link>
	<description>光の神ルーの魔剣。 手に入れた者に､大いなる福音をもたらすと言われている。</description>
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		<title>By: 守護霊母Finella</title>
		<link>http://finella.nemissa.info/2008/12/11/ichigaya-gold-gameplay-video/comment-page-1/#comment-318</link>
		<dc:creator>守護霊母Finella</dc:creator>
		<pubDate>Wed, 14 Jan 2009 19:27:18 +0000</pubDate>
		<guid isPermaLink="false">http://finella.nemissa.info/?p=289#comment-318</guid>
		<description>There are technically enough points to learn SOME enhance to go with enchant. But at the end of the day, like everything else in this game, you need a dedicated character.

Most enchanters either leech their way to 90 or spend time as another build then reset their stats/skills after hitting the level required.

Do note that enchant is a very hard chain expert to skill up in, and there&#039;s a need to skill up because every 2 ranks adds ~1% success chance.

Occultism, one of the main prerequisite for enchant is currently the slowest and most expensive skill to raise.

Even with +900% expert skill gain fragrance/clan bonuses etc... you gain around 70pts/30mins, and you spend ~30-40k.</description>
		<content:encoded><![CDATA[<p>There are technically enough points to learn SOME enhance to go with enchant. But at the end of the day, like everything else in this game, you need a dedicated character.</p>
<p>Most enchanters either leech their way to 90 or spend time as another build then reset their stats/skills after hitting the level required.</p>
<p>Do note that enchant is a very hard chain expert to skill up in, and there&#8217;s a need to skill up because every 2 ranks adds ~1% success chance.</p>
<p>Occultism, one of the main prerequisite for enchant is currently the slowest and most expensive skill to raise.</p>
<p>Even with +900% expert skill gain fragrance/clan bonuses etc&#8230; you gain around 70pts/30mins, and you spend ~30-40k.</p>
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	<item>
		<title>By: Satoru</title>
		<link>http://finella.nemissa.info/2008/12/11/ichigaya-gold-gameplay-video/comment-page-1/#comment-317</link>
		<dc:creator>Satoru</dc:creator>
		<pubDate>Tue, 13 Jan 2009 20:53:17 +0000</pubDate>
		<guid isPermaLink="false">http://finella.nemissa.info/?p=289#comment-317</guid>
		<description>Actually never mind, I found the answers on gkwiki, but I was wonder how an enchanter is supposed to gain exp if you can&#039;t double log? 
My laptop isn&#039;t good enough to handle 2 clients at once which means I can&#039;t leech off my main character, which leads me to one question.
Is there enough skill points at least for Enchanting and Enhancing or no?
If not, how am I supposed to be useful for dungeon runs?</description>
		<content:encoded><![CDATA[<p>Actually never mind, I found the answers on gkwiki, but I was wonder how an enchanter is supposed to gain exp if you can&#8217;t double log?<br />
My laptop isn&#8217;t good enough to handle 2 clients at once which means I can&#8217;t leech off my main character, which leads me to one question.<br />
Is there enough skill points at least for Enchanting and Enhancing or no?<br />
If not, how am I supposed to be useful for dungeon runs?</p>
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	<item>
		<title>By: 守護霊母Finella</title>
		<link>http://finella.nemissa.info/2008/12/11/ichigaya-gold-gameplay-video/comment-page-1/#comment-296</link>
		<dc:creator>守護霊母Finella</dc:creator>
		<pubDate>Wed, 07 Jan 2009 17:15:10 +0000</pubDate>
		<guid isPermaLink="false">http://finella.nemissa.info/?p=289#comment-296</guid>
		<description>Referring to enchant (crafting) or enhance (buffs)?</description>
		<content:encoded><![CDATA[<p>Referring to enchant (crafting) or enhance (buffs)?</p>
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		<title>By: Satoru</title>
		<link>http://finella.nemissa.info/2008/12/11/ichigaya-gold-gameplay-video/comment-page-1/#comment-293</link>
		<dc:creator>Satoru</dc:creator>
		<pubDate>Wed, 07 Jan 2009 12:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://finella.nemissa.info/?p=289#comment-293</guid>
		<description>Thanks for the overview, I&#039;ll be sure to take the same route.

Also, out of curiosity, Adelina focuses on enchanting right?
I would like to now what enchanters need to be good at it.</description>
		<content:encoded><![CDATA[<p>Thanks for the overview, I&#8217;ll be sure to take the same route.</p>
<p>Also, out of curiosity, Adelina focuses on enchanting right?<br />
I would like to now what enchanters need to be good at it.</p>
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		<title>By: 守護霊母Finella</title>
		<link>http://finella.nemissa.info/2008/12/11/ichigaya-gold-gameplay-video/comment-page-1/#comment-285</link>
		<dc:creator>守護霊母Finella</dc:creator>
		<pubDate>Sun, 04 Jan 2009 20:16:45 +0000</pubDate>
		<guid isPermaLink="false">http://finella.nemissa.info/?p=289#comment-285</guid>
		<description>Prepatch, I went for a damage-centric build that abuses sharpshoot for damage against bosses:

Class 5 destructive magic (for magic rush)
Class 1 rush (for magic rush)
Class 5-5 control magic (for magic rush)
Class 4-5 shoot (for sharpshoot)
Class 1-0 gun knowledge (for sharpshoot)
Class 2-5 devil knowledge (for sharpshoot)
Class 3-0 curse (for curse)
Class 1-0 blessing (for curse)
Class 1-5 weapon knowledge

25k total. (Level 80 cap, 23k total require if you go for just 2-0 curse and drop weapon knowledge.)

Resulting chain expert:
4-0 magic rush
3-0 sharp shoot
3-3 curse
3-1 magic bullet

The class/ranks in magic bullet are just a byproduct as sharp shoot/curse/magic bullet shares quite a few prerequisite skills.

3-0 sharp shoot was done purely for the +20% damage toggle against the final bosses in Suginami Gold and I went curse over enhance because I have an alt casting the +50% damage buffs. 

It&#039;s much better to go just for only enhance + magic rush unless you are sure that you will always be in a party with someone that can cast enhance.

Post patch, I&#039;m just running curse and magic rush for chain expert skills, but I&#039;m still in the midst of testing things.</description>
		<content:encoded><![CDATA[<p>Prepatch, I went for a damage-centric build that abuses sharpshoot for damage against bosses:</p>
<p>Class 5 destructive magic (for magic rush)<br />
Class 1 rush (for magic rush)<br />
Class 5-5 control magic (for magic rush)<br />
Class 4-5 shoot (for sharpshoot)<br />
Class 1-0 gun knowledge (for sharpshoot)<br />
Class 2-5 devil knowledge (for sharpshoot)<br />
Class 3-0 curse (for curse)<br />
Class 1-0 blessing (for curse)<br />
Class 1-5 weapon knowledge</p>
<p>25k total. (Level 80 cap, 23k total require if you go for just 2-0 curse and drop weapon knowledge.)</p>
<p>Resulting chain expert:<br />
4-0 magic rush<br />
3-0 sharp shoot<br />
3-3 curse<br />
3-1 magic bullet</p>
<p>The class/ranks in magic bullet are just a byproduct as sharp shoot/curse/magic bullet shares quite a few prerequisite skills.</p>
<p>3-0 sharp shoot was done purely for the +20% damage toggle against the final bosses in Suginami Gold and I went curse over enhance because I have an alt casting the +50% damage buffs. </p>
<p>It&#8217;s much better to go just for only enhance + magic rush unless you are sure that you will always be in a party with someone that can cast enhance.</p>
<p>Post patch, I&#8217;m just running curse and magic rush for chain expert skills, but I&#8217;m still in the midst of testing things.</p>
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