Patch Notes for the 12th of March
- End of the end of winter event.
- Requests from devils will now reflect the devil’s personality.
- Fixed a bug where negotiation-typed requests tend to favor a certain type of devil once you complete a negotiation-typed request.
- New fortune card.
- Bonus effect of the items from the conflict lottery has been removed.
- Fixed a bug where you are given the “Yaginuma’s letter” quest even after you have completed it. (Hi Cave, it’s only 3 weeks since Versus got implemented and the quest to activate Versus is still buggy)
- Fixed a bug where the grade of the participants gets displayed incorrectly during versus.
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Oh look, more items that do fire damage or chaos bonuses because there’s no point in having items that do anything else!
Lotteries are awesome content.
I quit playing this game. LOL.
So question, though it’s unrelated to this article. Does the JP version have the same glitch that allows people to join certain battles that they shouldn’t be? I ask since during the first two months of game play under Aeria it was and still is common practice to use the experienced demon buster to enter other wise blocked acts.GS and GMs are claiming it’s a bug and I was just wondering if it is in both versions.
I’m assuming that you’re talking about act 7. It’s a bug that was supposedly fixed a while back. I’m personally unable to confirm if it still exist now on the JP server though.
So, has anyone noticed anything different about devil requests now?
Right now, my Alice is giving me more craft quests, and Sati is offering more recruitment quests.
If you do the daily quests, what changes have you seen?
Alice always give crafting/enchant related quest. The only difference I do see is the recruit/kill quests have a bit more variety.
Kill quests are still retarded though. e.g. kill 3 lucky Titania.