Cell Tower (Gold) – Mob List
Unlocked.
Data might be changed when things go live.
This is obviously not the full resistance/skill list, but it should be ample enough to tell what damage type to use against which devils.
| Majin | 90 | Thor | Weak: rifle, zan, magic, psyche | Reflect: reflect lightning |
| Megami | 85 | Freya | Weak: nerve, mudo | 100% fire/ice/lightning/zan |
| Youma | 85 | Dis | Weak: mudo, nerve | 100% ice/lightning/zan, reflect fire |
| Megami | 85 | Pallas Athena | Weak: none | Reflect: slash, blunt, piece 100%: rifle/shotgun/fire/ice/lightning/zan |
| Megami | 85 | Scathacha | Weak: lightning | Void: Zan |
| Majin | 85 | Odin | Weak: Zan | Void: Ice |
| Tenshi | 62 | Principality | Weak: mudo, nerve | 100%: fire/ice/lightning/zan |
| Tenshi | 53 | Archangel | Weak: ice, mudo, psyche | |
| Jaki | 72 | Cyclops | Weak: rifle, zan | |
| Seijuu | 78 | Sleipnir | Weak: mudo, magic | Reflect: zan void: lightning 25%: ice/fire |
| Seijuu | 65 | Apis | Weak: mudo, magic | 25%: fire, zan, ice, lightning |
| Genma | 80 | Hanuman | Weak: rifle, magic | 60%: fire.ice 50%: lightning 25%: zan |
| Genma | 80 | Kurama Tengu | Weak: rifle, magic | Absorb: zan 60%: ice/fire 50% lightning |
| Tenshi | 80 | Nightmare Principality | Weak: mudo, nerve | 100%: fire/ice/lightning/zan |
| Jaryu | 80 | Nightmare Tarasque | Weak: None | 120%: shotgun 100%: rifle, zan, pierce, magic |
| Megami | 80 | Nightmare Hathor | Weak: None | 130%: shotgun 120%: pierce, blunt 50% fire, ice, lightning, zan |
| Seijuu | 80 | Sleipnir | Weak: mudo, magic | Reflect: zan void: lightning 25%: ice/fire Cast AE tetrakan |
| Youma | 80 | Nightmare Ongkot | weak: rifle, magic, psyche | 60%: fire, ice 50%: Lightning 25%: Zan |
| Megami | 85 | Nightmare Freya | Weak: nerve, mudo | 100% fire/ice/lightning/zan Casts enhancement buffs |
| Youma | 85 | Dis | Weak: mudo, nerve | 100% ice/lightning/zan, reflect fire Cast all fire spells, including dyne level ones. |
| Megami | 85 | Nightmare Pallas Athena | Weak: None | Reflect: slash/blunt/piece 100%: rifle/shotgun/fire/ice/lightning/zan Note: Cast demolition dash |
| Megami | 85 | Nightmare Scathacha | Weak: Lightning | Void: Zan Note: Cast all cannons |
BRB, rerolling a chaos gunner… It’s a mudo/magic/rifle wonderland.
Problem with mages are once again very obvious (lack of a damage type other than fire/ice/lightning/zan).
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That’ll take me some time getting used to a lot of different weaknesses again.
At least most seems to be weak to either mudo or magic.
There’s no need for you to do anything, just enter room and awe the mobs with your latest divine, elegant and eye-bleeding (of joy) fashion statement! They’ll be too fascinated with you and we’ll all enjoy the dungeon’s scenery in peace together!
Of course! I didn’t think about that. I also forgot that I have the über-power-pimp-galore devil that is Pallas Athena, which can kill everything with two quick stabs and totally doesn’t die fast.
I don’t mean to brag since this is nothing to brag about, but due to my dungeon guide i’m the second result when googling for “dies to jikokuten” xD yup i die to jikokuten.
Thanks for the post, it looks very interesting even though I won’t personally see any of that for ages since I play Aeria’s version.
this is nothing to brag about but due to my dungeon guide i’m the second result when you google for “dies to jikokuten”. xD yep i die to jikokuten.
Thanks for the post, it’s very interesting to see this even though playing Aeria’s version I won’t personally see this instance until I get old.