Apr
29
2009
8:43 pm

Patch Notes for the 30th of April

Edit 2: Post got too long.

- End of Anniversary Stuff
- New event, last from 30th of April to 14th of May

Donate money to an Archangel in 3rd home. If you’ve the same alignment as your devil, your death penalty is reduced by 100%. If you’ve a different alignment as you devil, your death penalty is reduced by 50%.

The buff last only 1 hr, and you can only request for the buff once every 20hrs.

Lv1〜30: 500 makka
Lv31〜50: 2000 makka
Lv51〜60: 5000 makka
Lv61~93: 10000 makka

- Some items have their graphics changed so that they look consistent with items of a similar nature.
- Field mobs in Suginami have new spawn locations.
- New dungeon, Makai Cell Tower Gold.
- New lottery.


<sarcasm>
The events on the JP servers are sure much more amazing than the ones on Aeria.

1hr of no death penalty/day > 2x xp/no death penalty weekends.
</sarcasm>


Edit: You know they’ll screw up when they add something remotely “new”. Emergency patch is going on.

Current issues:

Ganga enchant no longer providing + int
Class 3-0 regal presense toggle for spear is reducing cooldown to 0, instead of adding cooldown.
Cyclops are spawning endlessly in some rooms in Cell Gold.
Lottery is bugged.

About cell gold, it’s pretty horrid for xping.

Total of 8 floors, Including boss room and yagiya.

Problem with cell silver/bronze exist in gold: Long hallways in between rooms.

On top of that, you need to activate the switch on EVERY floor in order to proceed, adding on to the travel time needed, unless you split your party up.

Boss room contains Thor (spam lightning stuff/death bound), Dis (spam fire spells with low cooldown/casttime), Freya (Use heals/enhancement spells), Scáthach (cannon spam), Valkyrie (use demolition dash) and Pallas Athena (use demolition dash).

This means that a devil that void/absorb all magic, i.e. specter/omoikane/hecate/nyarlathotep is required to absorb the spams.

For normal trash mobs, Nightmare Ongkot is a pain to deal with. Think fenrir’s toughness, except they have an immature’s graphic, and they comes in 2-3s.

Nightmare Sleipnir is a pain for mages, since outside of megido, the other attack we can do against him, delorean, is only 25% effective.

Incidentally, everything, including the nightmare stuff can be knocked back, and charm shot is effective towards everything, so gunners are heavily favored here.

Pretty much the only reasons to go to cell gold are:
1) Thor’s plugin
2) The rare hammer drop
3) Pearls

Edit 3: New bug after the emergency patch: bazaar cannot be opened.

12 Comments »

  • Anna says:

    As usual, there’s emergency patch ^^)v

    Oh well, probably will be dead outside the dungeon, see you later. Boss room is so zombiism.

    • Anna says:

      Any-CAVE-is-a-garbage-poor-excuse-for-a-game-developer-company-way. Now I see the reason why Helena’s int cannot reach 160 >.>

  • Mathias says:

    You can count on Cave when it comes to screwing everything up, if they add more than new lottery/CP. Also, can count on them to never ever make more than one dungeon at a time remotely worth the while… now they even don’t care about making at least the newest added one the location of choice, but add worthless ones. Go Cave x3

  • BlueJr says:

    I’m sure we’re not the only people who are disspointed.

    It’s the Spring/Golden Week period, when MMOs all throw up big updates in preparation for all the people who are getting the week-long vacation. Yet all we get in Imagine is:

    1)A Gold level dungeon 80-90% of the population can’t even attempt.
    2)One Chain Expert.
    3)Two plugins that only 10% of people can use.
    4)A mini-drama.

    Anyways, the new dungeon itself. As expected, you need a full line of CP equipment and Incenses. I only had some of the latest CP stuff, and I was only doing slivers of damage to the Oncotts.

    The boss room minons are pretty active. If the room was a little bit larger, then maybe the tricks from Ichigaya Gold might work.

    Lastly, I think I saw a Valkyrie charge up an Ice spin. I’m not too sure though, since some enemy hit me for 460 damage, and then the emercency maintainence set in.

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