Fundemental Issues With Items Still Remains…

SI will still remain a game of russian roulette until that file is actually changed.
You’ll never know if you hit the list of items that still aren’t split to the appropriate slots.
The UI display though is partially fixed… by throwing some horrible mistranslation to them.
Masking issues with mistranslations? Totally not the Aeria I know. Totally speculations here.
I don’t see any changes other than this.
9 Comments »
RSS feed for comments on this post. TrackBack URL
lol
“Received Close-Range damage +7%” is pretty kewl guy
Please could you post one or a few of the category 2 errors you’ve identified?
I frankly don’t remember. Ask those who already had their items checked in-game via xxx and yyying.
…and who would I ask? xD
I respect you Finella so I don’t doubt you’re wrong about this… just I kinda hate all this vagueness about something so serious, “it’s broken, but we can’t give any examples to prove it”.
don’t doubt you’re right*
sorry tired xD
Mithra Roar and Lithium Ring. I forgot what the explanation was exactly (and I stopped playing long enough to forget) but I thought the SM fusion was a little sketchy.
I used only those 2 rings and checked SM modding to get +10 Spin damage, +1 strength (Lithium) and +12 Cls-rng (Roar), but somethin told me one of the stats would wipe out the other.
Chikako the amazing spirit mixer confirmed that both the +10 spin/+1 str and 12% cls-rng were both item Slot 3 mods, and the description was off a bit. If the descriptions still aren’t fixed, I’d just use the guides on this site unless you’re feeling ballsy.
I’d lol if CAVE de-broke it but accidentally caused them to stack. (Knowing CAVE, it just might happen…)
That is just display errors. Not actual itemization errors.
A certain Canuck.
And the vagueness is intended. I’m not Aeria’s tech support after all.