Why DPS Meters Needs to be in Rift
Names removed to protect the “innocent”.
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http://www.riftjunkies.com/2011/01/24/beta-5-patch-notes-1242011/
Cabalist completely revamped… Sort of expected I guess. Current incarnation is very clunky in play. Rogues/melee having quite a bunch of sweeping changes too…
WTB training dummies to test DPS!
I’ll probably be playing quite a fair bit since I’m not working much during this beta.
I’m on Wolfsbane, Guardian side.
I’ll be playing my cleric, Estreia until I hit level 30/finish running some tests, and will probably create a warrior to mess around after that.
/tell Estreia
Feel free to bug/harass me.
Edit: Mostly done with cleric. Will be on my rogue, Sabella most of the time now.
http://finella.nemissa.info/rift/summary_static.html
One of a few tools that I’m writing for Rift. It’s an expanded version of my cleric analysis.
Each ability is grouped based on one of 26 main categories, and these are in turn broken down into a total of 238 sub-categories.
There might be some errors with the classifications. Feel free to list corrections.
By default, the chart shows only the main categories (gray). Clicking on them will expand it to show the sub-categories.
Clicking on the main category name again will collapses the sub-categories.
Some interesting information you can get out of the charts:
- Assassin and Rangers are the only rogue souls capable on inflicting bleed.
- Mesmerize is bard only.
- Necromancers and Wardens are the only classes with underwater breathing capabilities.
- Archon are the only soul capable of some stat debuffs
etc…
Searching functionality will be the next thing I’ll be working on.